This 8-minute deep dive began by discussing the game’s three types of vehicles. The first is all about speed, which can drift and take corners like no other. The second is all about agility and was built specifically for giving the maximum amount of control. The third type are the heavy vehicles and can endure the most damage.These cars are disposable by design and you are meant to constantly be jumping in and out of vehicles to earn points and destroy your opponents.
When you are evading, wrecking enemies, and getting pick-ups, you will be charging both your hero vehicle ability and hero ability, each which are unique to the one of 16 characters you choose.
The State of Play revealed Lupita’s trail of fire abilities that damage all in their wake, while Shyft’s are more strategic as they can turn them invisible and allow them to disappear from the mini-map.
All heroes will be able to move faster and double jump while in hero mode. Inside or outside of hero mode, all heroes can wall-run, vault, vault-boost, ricochet off walls, dodge, and more.
Destruction AllStars Game Modes Reveal
We also got a look at a few of Destruction AllStars’ modes, which were revealed last year. The three modes showcased were Carnado, Stockpile, and Gridfall.
Currency was also discussed, and it’s comprised of both All-Star Coins and Destruction Points. All-Star Coins are earned by playing online and earning XP, while Destruction Points can be purchased from the PlayStation Store.
Following launch, there will be daily and weekly challenges players can compete in to earn Destruction Points.
Lastly, the Challenge Series was teased, which focus on a single all-star and their rival. Besides getting a “little bit of backstory and motivation,” there will be unique challenges and gameplay and it will all culminate with a final showoff against their rival.
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